A complete, ready-to-use classroom resource for grades 4–8, built around Linda Soules' So You Want To Be A Roller Coaster Designer. Inside: 30 scaffolded discussion questions organized by chapter, a 22-word kid-friendly glossary, six hands-on activities (including a cardboard marble-coaster build, a teardrop-vs-circle loop sketch, and a safety-review role-play — all with free or minimal materials), seven extension projects, nine writing prompts, full cross-curricular connections (math, science, social studies, ELA, visual arts, and music), and standards alignment with NGSS forces and energy, engineering design, and Common Core. Designed to flex from a single-week physics-and-engineering unit to a longer STEM/STEAM integration alongside a forces-and-energy module — or to be pulled apart and used in pieces across the year. Like the book itself, the guide trusts students with the real texture of the work: that a feeling is really a force with a name; that after the first hill a coaster has no engine and must spend its energy like a careful allowance; that a teardrop loop is both beautiful and safe where a circle would be deadly; and that the most important number in the whole job is zero. Where the math and the joy turn out to be exactly the same thing.
Teacher's Companion Guide: So You Want To Be A Roller Coaster Designer - Free Download